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dc.contributor.authorBouhidel, Chouaib-
dc.date.accessioned2024-10-20T09:09:22Z-
dc.date.available2024-10-20T09:09:22Z-
dc.date.issued2024-09-23-
dc.identifier.urihttp://dspace.univ-guelma.dz/jspui/handle/123456789/16244-
dc.description.abstractThe effectiveness of playing by using virtual reality technology in developing the skills of children with Autism Spectrum Disorder Done by: BOUHIDEL Ch. Directed by: Pr. BÈHTANE. A Abstract: Technological mediums are so propagated more than ever. In this context, and as part of the experimental approach, the study aims to apply virtual reality technology, in particular, the virtual screen (Bouhidel, Bèhtane, 2023) with a sample (M: 6; age : [7, 12]) of children with autism spectrum disorder to stimulate and develop social, communicative and emotional learning skills. The duration of the experiment lasted about three months. Two modes of measurement were applied: before and after the use of the Childhood Autism Rating Scale (CARS: Reichler, Schopler, &Rochen-Renner, 1971) to prove the effectiveness of virtual reality technology with the studied sample. The findings showed the significant effectiveness of virtual reality technology in the development of communicative, emotional and social educational skills in the study sampleen_US
dc.language.isoenen_US
dc.subject, virtual reality, development, skill, ASD, social interaction, communication, emotion.en_US
dc.titleThe effectiveness of playing by using virtual reality technology in developing the skills of children with autism spectrum disorderen_US
dc.typeThesisen_US
Appears in Collections:Thèses de Doctorat

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